The annual Game Developers Conference is coming to San Francisco on March 18-22. As always a number of DigitalFish-ers are attending.

This year, we are especially looking for collaborators interested in live-production workflows, whether targeting film/VFX, games or new media (AR/VR). We have been busy building a new generation of tools in support of multi-DCC workflows, and we are looking to engage with tool and engine developers and production teams interested in creating more tightly-integrated, agile pipelines.

Please drop us a note if you'd like to connect at the conference.